A game by Core-Series
Dec 15 2021
We are currently running a poll if we should launch second season of Zesoria unmanaged, you find it here.
Feb 20 2021
The issue we had that prevented players from logging in has been solved!
Feb 19 2021
We're currently having little background issues preventing people from login, you can bypass the issue by change your password to same you currently have, we're working to solve this issue as fast as possible!
Feb 08 2021
Today we released client version 1.61, if you're using Windows client it will automatically download itself. If you use other kind of client you may need to download the latest version!
Feb 08 2021
Zesoria has been closed and cleaned and being prepared for it's first official season!
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What is MasterCores?
MasterCores is a game designed to mimic the best version of Tibia.com before they ruined the game with bot-similar features built into their client and a mini-transaction shop ingame there you don't need to work for stuffs anymore as long you have a credit card.
MasterCores are simply trying to capture the old and true way of MMORPG gaming with no options to let your credit card decide how powerful you can be.
MasterCores took the best out of Tibia, and improved the gameplay without ruining the original gaming aspect there you need to work for your progress.
There your skill in the game decide where you stand, and how far you can climb!
MasterCores is aiming to become bigger and bigger by every year, by first making sure there's a world available close to everyone in the world.
We have worlds in Europe, North America and Central America at the moment.
MasterCores are simply trying to capture the old and true way of MMORPG gaming with no options to let your credit card decide how powerful you can be.
MasterCores took the best out of Tibia, and improved the gameplay without ruining the original gaming aspect there you need to work for your progress.
There your skill in the game decide where you stand, and how far you can climb!
MasterCores is aiming to become bigger and bigger by every year, by first making sure there's a world available close to everyone in the world.
We have worlds in Europe, North America and Central America at the moment.