December 11, 2017, 20:30 CET
Progress and future plans
We don't want to rush MasterCores, it has to be perfect in every aspect, therefor MasterCores will take little longer than expected.
The current plan is to launch a full-scale beta in the early 2018, and run the test-server as long as to after summer 2018.
And then.. finnaly.. full scale launching the real game once summer is finished and people have time to play games again.
As for today, we're still running a lot of techincal tests in favor of MasterCores.
Meanwhile you're waiting for MasterCores we might interest you in some of our other servers:
-American hosted 7.4 highrate with a lot of custom monsters/areas, online since 2013, reset once/twice every year.
-Same as DarkOT, just located in Europe, Launching January 5.
Those servers might not be as good quality as MasterCores will be, but people find them very interesting and fun to play due to the 7.4 style but with a modern twist.
November 7, 2017, 15:10 CEST
Hiring Client Developer
MasterCores are currently looking for a client developer to hire.
- You should be very familiar with the structure of OTClient
- Should be able to do "anything" with a set of codes
- Fluent English
If you think you got what it takes, send an application to: firstname.lastname@example.org
October 15, 2017, 12:30 CEST
Update for viewers, part 2
The progress of MasterCores is ongoing.
What exactly is going on can't be shared yet (due to competing servers).
But whatever we're doing now, will blow your mind!
Anyhow, point is.. the progress is not at idle, MasterCores gets more and more ready for every day that passes!
September 28, 2017, 11:20 CEST
Update for viewers
We are right now working on some technical experiments for MasterCores.
These are experiments in stability, security and performance.
Experiments like these take a lot of time and attention, why the project right now looks idle.
These kind of experiments are being performed to make MasterCores as smooth as possible even during cyber-attacks and other bad things that may go wrong.
September 14, 2017, 18:45 CEST
MasterCores are now looking for people to work with advertisements
We are in need of people experienced with making:
We are also looking for an advertisement manager.
- Trailers (Youtube)
- Banners (gifs, random sizes)
As an ad-manager your work is just to publish things about MasterCores and generally advertising it at several places.
We are taking applications to our temporarily inbox at email@example.com
September 1, 2017, 12:00 CEST
In a near future, we'll be needing more testers for a more open-test.
Stay tune for more information.
August 28, 2017, 14:10 CEST
MasterCores are currently looking for testers for a closed test-server.
As a tester you will be testing the brand new client and the anti-bot measures it has, and also try out the game play.
You will be able to report anything from ingame with a simple command that will be explained before you start.
Before you start to test, you will need to share your computer settings with Marcus.
Such as operation system, bit system, CPU/RAM/Graphical hardware/softwares and antivirus program and version.
This information wont be shared with anyone else, they're just meant to analyze the client and the abilities it has to run on different systems.
If you feel insecure sharing any of those information, you are sadly excluded from the closed testing and have to wait for the open-test.
- Fluent English
- Ability to share your information of operation system, bit system, CPU/RAM/Graphical hardware/softwares and antivirus program and version.
- Discord -Information and chattering will happen on a discord channel
- At least 1 hour ability to test/day
We take applications in our temporarily inbox at firstname.lastname@example.org
This inbox will be closed when all spots has been filled.
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Closed-Test of MasterCores is currently active